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Posts Tagged ‘Consoles’

Microsoft says Xbox hacking claims are ‘unlikely’

Thursday, April 5th, 2012

A report emerged last week from a security researcher claiming Microsoft’s Xbox lacked important security features that might protect owners who sell used consoles from having personal information stolen. Ashley Podhradsky of Drexel University claimed to have purchased a used Xbox console and used readily available hacking tools to recover the prior owner’s credit card number and other personal information. “Microsoft does a great job of protecting their proprietary information, but they don’t do a great job of protecting the user’s data,” Podhradsky said at the time.

Microsoft has since responded to the researcher’s claims, stating that they are likely inaccurate.

“We are conducting a thorough investigation into the researchers’ claims. We have requested information that will allow us to investigate the console in question and have still not received the information needed to replicate the researchers’ claims,” Microsoft’s Jim Alkove, General Manager, Security, Interactive Entertainment Business, told BGR in an emailed statement.

Alkove continued, “Xbox is not designed to store credit card data locally on the console, and as such seems unlikely credit card data was recovered by the method described.”

The executive also clarified that Microsoft does take measures to protect user data, even though no credit card details are stored locally. “When Microsoft refurbishes used consoles we have processes in place to wipe the local hard drives of any other user data,” Alkove said. ”We can assure Xbox owners we take the privacy and security of their personal data very seriously.”

Podhradsky has not responded to Microsoft’s statement.

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Xbox 360 Comcast, HBO and MLB.tv apps arrive today on consoles used more for video than games

Monday, March 26th, 2012

Microsoft has confirmed via multiple mainstream media outlets that today is the day for several more high-profile video apps to appear on its Xbox 360, namely Comcast Xfinity TV, HBO Go and MLB.tv. There’s not a lot of detail on the apps themselves, although the HBO Go and MLB.tv services are familiar due to their availability on other platforms, while we’ve already heard the Xfinity TV app will mirror the experience and content already seen on the PC. All three naturally include significant Kinect integration, and bring the total number of video apps (already including recent additions like Verizon FiOS and YouTube) available to 36. Interestingly, another stat Microsoft is focusing on is that the time spent using its consoles to watch online video is now over half, outpacing the time users are spending playing its games for the first time. Head of marketing and strategy for Xbox Yusuf Mehdi is quoted by the LA Times as saying usage is up 30 percent from a year ago. We’re not sure if that just reflects gamers powering through to (and possibly being disappointed by) the ending of Mass Effect 3, but we’ll be keeping any eye on our dashboards all the same.

Xbox 360 Comcast, HBO and MLB.tv apps arrive today on consoles used more for video than games originally appeared on Engadget on Tue, 27 Mar 2012 01:27:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceVariety, USA Today, LA Times, The Hollywood Reporter  | Email this | Comments

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Microsoft: No new Xbox hardware this year

Friday, March 16th, 2012

Microsoft has confirmed that the successor to the Xbox 360 will not be announced at the 2012 Electronic Entertainment Expo. “While we appreciate all the interest in our long-range plans for the future, we can confirm that there will be no talk of new Xbox hardware at E3 or anytime soon,” the company said in a statement to Kotaku on Thursday. “For us, 2012 is all about Xbox 360-and it’s the best year ever for Xbox 360. The console is coming off its biggest year ever-a year in which Xbox outsold all other consoles worldwide.” The next-generation Xbox is rumored to be six times more powerful than the current Xbox 360. It has been reported that the console will be equipped with a GPU based on ATI’s Radeon HD 6670 and should offer support for 3D technology, 1080p HD output, multiple displays and DirectX 11. It is also possible that Microsoft’s next-generation system may use online downloads and swappable solid state cards rather than a traditional disc drive.

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The iPad could be the future of gaming

Tuesday, March 13th, 2012

With Friday’s release of the new iPad, Epic Games president Mike Capps has offered a huge amount of praise for Apple’s new tablet in the context of video games. “Apple is definitely building their devices as if they care a lot about ‘triple-A’ games,” said Capps, in an interview with Reuters. Only the highest-quality games are considered “triple-A” titles, most of which cost tens of millions of dollars to produce and are usually found on the Xbox 360 and PlayStation 3. Capps is trying to push console manufacturers to release more powerful devices in the hopes that they won’t be left behind. Read on for more.

With the simple addition of a Bluetooth controller for the iPad, Capps believes that Apple could challenge the Xbox and PlayStation platforms in the home console gaming market. “It is quite easy to imagine a world where an iPad is more powerful than a home console, where it wirelessly talks to your TV and wirelessly talks to your controller and becomes your new console,” he said.

The president of Electronic Arts’ Labels, Frank Gibeau, who oversees games such as “Battlefield 3″ and “Star Wars: The Old Republic,” echoed Capps’s comments and said the company is eyeing Apple’s moves closely. “When the iPad gets to the processing power that’s equal to an Xbox 360 and it connects to a television, that’s no big deal to us. We’ll put the game through the iPad and have it display through the television.” Gibeau said. EA has already released franchise titles such as “Dead Space” and “Mass Effect,” for the iPad. For publishers, “it used to be, oh hey, it’s just the Nintendo, Sony and Microsoft show, but that’s not the case anymore,” Gibeau said.

Crytek, the company behind the graphic intensive “Crysis 2″ for the PC and consoles, is also working on its first game for the iPad, which is due out in the spring. While the game is set to be puzzle-based, Crytek said it could one day bring more complex games to the device as well. “As more people come to these platforms, we have to follow our fans,” said Kristoffer Waardahl, a Crytek studio manager.

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Currys launches ‘Knowhow Movies’ VOD service / money-pit

Thursday, March 1st, 2012
DSGI launch 'Knowhow Movies' VOD service
Today, Dixons Retail plc (Currys, PC World) and Rovi launch a UK-based VOD service under the retail giant’s Knowhow paid-support brand (think: Geek Squad with more overcharging). You’ll be able to buy and download movies and TV to your Windows PC or stream them to a Mac using Rovi’s DivX technology with adaptive streaming. The platform is promised to swell to include smart TVs, Blu-Ray players, tablets, consoles and smartphones across the forthcoming year. You’ll be able to register up to five devices with the service and switch between them as you wish, as long as everything’s connected to the internet. Selected movies are available to rent for around £3 ($5), or can be bought in SD/HD for £13 ($21) / £18 ($29). Just as an FYI for consumers planning on signing up: most of the titles are available to buy on DVD for around two-thirds of that price, if you can bear to wait a couple of days.

Currys launches ‘Knowhow Movies’ VOD service / money-pit originally appeared on Engadget on Thu, 01 Mar 2012 06:32:00 EDT. Please see our terms for use of feeds.

Permalink HDTVUK  |  sourceKnowhow Movies  | Email this | Comments

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Doodle Defense game uses Kinect to turn white boards into displays, dry-erase markers into weapons

Thursday, February 16th, 2012

Tower defense games have been done in damn near every way possible: on consoles, mobile apps, and online flash-based games. However, there’s a new Kickstarter project, called Doodle Defense, that’s putting a new spin on that simple gaming idea using some open source algorithms, a whiteboard, computer, Kinect and a projector. The game works by projecting the battlefield and bad guys on the whiteboard, while users can draw in obstacles using a black marker and towers of varied attack abilities in red, green, and blue. Kinect tracks where your drawings are onscreen, and reroutes the invaders accordingly, while also keeping track of how much ink you have left to use. Check out the video after the break to see the game in action, and if you want to pitch in to the inventor port Doodle Defense to the iPad, hit the source link below.

Continue reading Doodle Defense game uses Kinect to turn white boards into displays, dry-erase markers into weapons

Doodle Defense game uses Kinect to turn white boards into displays, dry-erase markers into weapons originally appeared on Engadget on Thu, 16 Feb 2012 23:06:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceKickstarter  | Email this | Comments

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Keiji Inafune: handheld consoles don’t need to fear the smartphone… yet

Monday, September 19th, 2011

Yeah, we know that the whole mobile-gaming-is threatening-dedicated-gaming thing has been done to death, but when some of the industry’s software MVPs start weighing in on the matter, well… that’s when our ears perk up. Nintendo has made clear that it’s shunning smartphones as a gaming platform, and now it’s Mega Man co-creator Keiji Inafune’s turn to windmill into the argument. Speaking with our sister site Joystiq, he opines that the two worlds aren’t set to eclipse each other just yet, illustrating it wonderfully through the medium of simile: “I think it’s very similar between cellphone cameras and professional digital cameras. You don’t use a smartphone camera for an interview, and you don’t use a really professional camera to take some small pictures when you’re going to work.” Hard to knock the underlying logic, but it’s pretty tough to pretend that handset gaming isn’t seriously denting handheld gaming. For the full spiel, be sure to give that source link a tap.

Keiji Inafune: handheld consoles don’t need to fear the smartphone… yet originally appeared on Engadget on Mon, 19 Sep 2011 08:20:00 EDT. Please see our terms for use of feeds.

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Visualized: PS Vita in eight unlikely colors, mockup game cards chill on the sidelines

Thursday, September 15th, 2011
Visualized: PS Vita in eight unlikely colors, mockup game cards chills on the sidelines

We found a veritable rainbow of PlayStation Vita prototypes hiding out in the rear of Sony’s TGS setup, surrounded by accessories, mock retail packaging, and faux game cards. PlayStation representatives assured us the colorful consoles were just for looks, and only the basic black will be available when the system launches in December. Hit the gallery below for a multicolored peek, or just skip past the break for a view of Gravity Daze’s mockup retail box.

Continue reading Visualized: PS Vita in eight unlikely colors, mockup game cards chill on the sidelines

Visualized: PS Vita in eight unlikely colors, mockup game cards chill on the sidelines originally appeared on Engadget on Fri, 16 Sep 2011 02:46:00 EDT. Please see our terms for use of feeds.

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Microsoft’s Andy Lees on Windows’ future: one ecosystem to rule them all

Wednesday, July 13th, 2011

Microsoft has seen the future of personal computing, and it’s a world with a single Windows ecosystem. Windows Phone head honcho Andy Lees — who said that we won’t be seeing WP7 on tablets during Microsoft’s Worldwide Partner Conference yesterday — still sees slates, phones, consoles, and PCs playing together in perfect harmony. His plan is to provide users with a consistent experience across all Microsoft-powered devices, though he didn’t flesh out exactly how this singular ecosystem will work. Given recent evidence indicating Xbox integration in Windows 8 and the UI similarities between the forthcoming desktop OS and WP7, it seems that Microsoft is well on its way to a consolidated future. But, only time will tell if Mr. Lees’ can deliver us from fragmentation with a unified Windows.

Microsoft’s Andy Lees on Windows’ future: one ecosystem to rule them all originally appeared on Engadget on Wed, 13 Jul 2011 21:31:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceWinrumors  | Email this | Comments

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PS4 production to begin later this year?

Tuesday, July 5th, 2011

We’re still waiting on that globe-like PS9 (aren’t you?), but seeing as how wireless head-to-console gaming isn’t yet available or ethical, we’ll make do with PS4 rumors. Based on nothing more than a game of component-maker telephone, sources out of Taiwan are telling Digitimes to expect a brand new PlayStation 4 for launch sometime in early 2012. Reportedly on board for this latest iteration are baked-in motion controls à la Kinect and a holographic David Lynch virtual pet. We kid, but we do hope he helms those new ads. According to these anonymous insiders, Sony has a planned production run of 20 million consoles for launch — all headed straight to eBay, we imagine. It should go without saying that news of this kind should be taken with a mouthful of salt, but with the PS3 turning five this November, it’s a safe bet that there’s a successor to the “It Only Does Everything” throne on the way.

[Image credit via CNET Asia]

PS4 production to begin later this year? originally appeared on Engadget on Tue, 05 Jul 2011 13:02:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceDigitimes  | Email this | Comments

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Xbox COO sees dedicated handheld market as a ‘red ocean,’ will let Sony and Nintendo swim in it

Monday, June 27th, 2011

Dennis Durkin is COO and CFO for Microsoft’s Interactive Entertainment Business. He’s also a dude thoroughly disillusioned with the future of portable consoles. Speaking to IndustryGamers, Durkin explains that the “crowded” nature of the mobile gaming market right now makes it extremely difficult to launch a dedicated handheld gaming device successfully — in his colorful words, it’s “a very, very red ocean.” Whose blood is soiling those waters? The Nintendo 3DS, says Durkin, which has sold reasonably well, but has clearly failed to reach the lofty expectations set for it by fans and previous handhelds from the company. Likewise, the PS Vita invites a lot of skepticism from the Xbox chief, who says his excitement is reserved for what Microsoft can do with Kinect, Xbox Live and unique content. You might say it’s to be expected that an Xbox exec would be casting doubt over Sony’s great new hope, but what we learn in the process is that Microsoft has no intentions of squaring up to its home console nemesis on the mobile front. Not with dedicated hardware, anyway.

Xbox COO sees dedicated handheld market as a ‘red ocean,’ will let Sony and Nintendo swim in it originally appeared on Engadget on Mon, 27 Jun 2011 07:17:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceIndustryGamers  | Email this | Comments

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Samsung Galaxy Player 4.0 and 5.0 hands-on

Wednesday, March 16th, 2011

We just returned from Samsung’s 2011 spring lineup press conference. During it, Samsung announced 4-inch and 5-inch models of its Galaxy Player personal media device. It’s not the first time we’ve heard of the Galaxy Player, we had some hands-on time during Mobile World Congress, but we finally have confirmation that the two models will land in the United States. Clearly, the two are meant to compete with other PMPs such as the iPod touch, as both models run Android 2.2 (Froyo) and will be upgradeable to Android 2.3 (Gingerbread). We think the duo will serve as compelling mini-tablets an a solid iPod touch alternative (since the Zune is fading into the ether). In many ways, the devices felt like smaller versions of the Galaxy Tab Wi-Fi edition. They have similar features, too — such as a 3.2-megapixel rear-facing camera with flash, and a front-facing VGA camera for video chat using Qik. Both models felt very light, albeit sturdy, in the hand. Both also offer 802.11 b/g/n Wi-Fi connectivity, stereo speakers, support for Adobe Flash 10.1, and AllShare with DLNA support that allows you to stream media content to other DLNA certified devices — such as TVs or consoles.

While pricing for the Galaxy Tab player models was not announced, we suspect both will be more affordable than the larger 7-inch Galaxy Tab. If you already own a Galaxy S phone, which sports a 4-inch Super AMOLED screen, a 5MP camera, and more, then the 4-inch model is probably not going to be up your alley. However, we were impressed by the pocketability and size of the 5-inch version. Hit up our gallery to take a closer look at the Galaxy Player.

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U.S. video game market jumps 3% in February

Saturday, March 12th, 2011

The U.S. retail video games market grew 3% in February, up from the same time period last year, to $1.36 billion, according to new figures from NPD Group. Video game hardware sales were up 10%, but software revenue fell 5% during the month. Microsoft’s Kinect controller for the Xbox 360, which Microsoft recently said passed 10 million unit sales, helped drive the 22% jump in sales of video game accessories. Microsoft’s Xbox 360 console rocked the top sales spot in the console market, with 454,000 consoles sold in February. Nintendo sold 454,000 Wii units, and Sony has not yet disclosed sales figures for the PlayStation 3.

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CE-Oh no he didn’t!: NGP will be ‘dead on arrival,’ says ngmoco boss

Thursday, March 3rd, 2011

In all honesty, you would expect the leader of a team concerned exclusively with producing games for smartphone platforms like iOS and Android to be dismissive of a new dedicated handheld console’s chances, but it’s still jarring to hear such a strident dismissal of the Sony NGP‘s chances. In an interview at GDC this year — yes, the same place where we were treated to some very impressive demos of the NGP’s performance — ngmoco CEO Neil Young has expressed his belief that Sony’s next PSP will be “dead on arrival.” Claiming that the new portable will be incapable of competing with the rich ecosystems and affordable pricing models that smartphones now offer, Young says not even the crazy specs or PS3-like gaming will help the NGP survive. This echoes comments from Satoru Iwata last year saying that Apple, not Sony, is the “enemy of the future” for handheld consoles, though Young does close off on a positive note, saying that he sees brighter prospects for the 3DS thanks to Nintendo’s rich collection of own-brand franchises and reserves of fan loyalty. So that’s it, folks, better start selling those Sony shares while they’re still worth something! Or not, it’s up to you.

[Thanks, Dominick]

CE-Oh no he didn’t!: NGP will be ‘dead on arrival,’ says ngmoco boss originally appeared on Engadget on Thu, 03 Mar 2011 03:10:00 EDT. Please see our terms for use of feeds.

Permalink PlayStation Universe  |  sourceIndustry Gamers  | Email this | Comments

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Arcade Table’s Stealth brings high design, crazy price tag to tabletop arcade

Wednesday, February 23rd, 2011

The tabletop arcade market isn’t exactly a crowded one these days, and for the most part we’d say that’s for good reason — remember those Pac-Man-induced neck spasms? Then again, most arcade tables don’t look like this. The Stealth console system from the aptly-named Arcade Tables offers 60 classic games, including Pac-Man, Donkey Kong, and Galaga, in a high gloss cocktail table, sporting an HD LCD screen with an 89-degree viewing angle, built-in speaker system, and two-player controls. Okay, so the thing costs $3,300, which is more than a touch too rich for our blood, but wouldn’t it be nice if more throwback consoles looked a little more, well, Stealth-y.

Arcade Table’s Stealth brings high design, crazy price tag to tabletop arcade originally appeared on Engadget on Wed, 23 Feb 2011 07:57:00 EDT. Please see our terms for use of feeds.

Permalink Gizmodo  |  sourceArcade Tables  | Email this | Comments

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Propelled by Kinect, Microsoft’s Xbox outsells Wii, PS3 again

Friday, December 10th, 2010

According to analytics firm NPD Group, Microsoft’s Xbox gaming console has outsold Nintendo’s Wii and Sony’s PlayStation 3 for the sixth consecutive month. Microsoft moved roughly 1.37 million consoles during November, representing a 68% increase from the same period last year. Several weeks ago, the Redmond company announced that it had sold over 2.5 million Kinect motion-controllers since its November 4th launch.

“The 360 platform accounted for over 40 percent of total industry sales driven by the successful launch of Microsoft’s Kinect,” wrote Anita Frazier, an NPD Group analyst. “Xbox 360 accessories accounted for 60 percent of that category’s dollar sales this month.”

The gaming industry saw $2.76 billion in sales this past November; up 2% year-over-year.

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Microsoft Kinect pre-orders sold out at Best Buy, Amazon.com

Thursday, October 28th, 2010

It’s not exactly a mystery that Microsoft’s upcoming Kinect sensor is highly anticipated — Kinect is expected to be the hottest gaming accessory to launch ahead of the holidays this year. Interested gamers (and friends or relatives of interested gamers) might want to scoop one up as early as possible because demand is already quite high. Business Insider reports that pre-orders for the Microsoft Kinect standalone sensor are already sold out at both Best Buy and Amazon.com. Console bundles are still available at both locations, but that won’t help the millions of gamers out there who already own Xbox 360 consoles. Playing the waiting game until Kinect becomes available at brick and mortar stores is always a gamble, so those looking to be prepared should head over to the GameStop website or Walmart’s website where pre-orders for the Kinect sensor are still available… for now.

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