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Posts Tagged ‘Itunes’

Dead iPad battery? Never mind replacing it, Apple just sends another iPad for $99

Saturday, March 13th, 2010

Whoa, Nelly! Isn't this something? Apple has just posted details on its iPad battery replacement service, which is really not a battery replacement service at all. Check out the company's opening line:

"If your iPad requires service due to the battery's diminished ability to hold an electrical charge, Apple will replace your iPad for a service fee."

Now, let's compare that to the verbiage found in the iPhone's battery replacement program details:

"If your iPhone requires service only because the battery's ability to hold an electrical charge has diminished, Apple will service your iPhone for a service fee."

We can see the puzzled look on your face from here, and we're sharing in the same disbelief. Apple is actually saying that it won't bother cracking open your withered iPad, replacing the battery and sending it back your way; instead, you'll pay $105.95 (including shipping) for a completely different iPad, which certainly has its pros and cons. On one hand, you're getting a new (or potentially refurbished, actually) iPad in around "one week," but on the other, you'll be waving goodbye to every morsel of personal data on the device that you send in -- unless you backup beforehand, of course. Here's Apple's take on answering "will the data on my iPad be preserved?"

"No. You will receive a replacement iPad that will not contain any of your personal data. Before you submit your iPad for service, it is important to sync your iPad with iTunes to back up your contacts, calendars, email account settings, bookmarks, apps, etc. Apple is not responsible for the loss of information when servicing your iPad."

Lovely, don'tcha think? Head on past the break for the full text.

[Thanks, David]

Continue reading Dead iPad battery? Never mind replacing it, Apple just sends another iPad for $99

Dead iPad battery? Never mind replacing it, Apple just sends another iPad for $99 originally appeared on Engadget on Sat, 13 Mar 2010 13:24:00 EST. Please see our terms for use of feeds.

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Patent Points to Camera-Based Swipe Controls For iPhone [Apple]

Friday, February 26th, 2010

With a new iPhone expected to debut this summer, Apple's phone-related patents start to take on added weight. Especially when they're as badass as the one unveiled yesterday that turns the iPhone's camera into a swipe pad.

The technology described in the patent, dug up by the diligent folks at Patently Apple, would allow an iPhone user to fast forward and rewind through voicemails, navigate web pages, or scroll through contact lists and iTunes simply by swiping one finger against the iPhone's camera.

The proposed controls would also be tap sensitive, meaning that you can access different phone or UI functions simply by tapping the camera with your forefinger. Theoretically, all of these controls would also apply to the iPad... should it ever, you know, get a camera.

The patent was originally filed in Q3 of 2008, which may have left just enough time for Apple to have implemented the tech by this summer. Let's hope so... this is one of those patents that actually seems as functional as it does cool. [Patently Apple]


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CBS promises to sell some TV shows on iTunes for 99 cents

Friday, February 19th, 2010

We'd already heard that Apple hoped to bring at least some TV shows down to the 99-cent mark on iTunes in time for the iPad launch, and it looks like CBS is now the first to officially come on board. While a final deal apparently isn't done just yet, CBS CEO Leslie Moonves has flatly told the Financial Times that there "are certain shows that will be sold on Apple for 99 cents" -- not exactly much wiggle room there. Other networks aren't speaking on the record just yet, but the Financial Times has previously reported that some have already agreed to similar terms, and are expected to start selling shows at the lower price -- possibly coinciding with the iPad launch.

CBS promises to sell some TV shows on iTunes for 99 cents originally appeared on Engadget on Fri, 19 Feb 2010 13:33:00 EST. Please see our terms for use of feeds.

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SlingPlayer Mobile for iPhone with 3G streaming goes live

Monday, February 15th, 2010

slingboxplayer-iphone-3g

Today is a great day for the forever on the go TV addict, as the the latest version of SlingPlayer Mobile for iPhone has arrived and brought 3G streaming with it. Available in the iTunes App Store for the princely sum of $30, SlingPlayer Mobile the other week won AT&T’s nod of approval thanks to its a new optimization live streaming optimization method that AT&T has been tinkering with since late last year. So far we’ve heard and read that the app runs fairly well in heavily congested metropolitan areas, but we’re pretty keen to know the experience of our readers first hand. After all, you’re one good looking and intelligent bunch and we think this version is slightly different than the 3G-enabled version we’ve been using.

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SlingPlayer Mobile 1.2 With 3G Streaming Now Available [Apps]

Monday, February 15th, 2010

Yes that's right, you can now be a certified couch potato anywhere you find yourself with the new update to SlingPlayer Moblie, which can play back your DVR shows and control live TV from your iPhone or iPod Touch.

Do you hear a faint fapping? That's the sound of thousands of iPhone and iPod Touch users who have been hotly anticipating 3G SlingBox streaming for the some time now, finally able to control their home TVs on the go. Full channel-changing and PVR support is included.

The app costs $30 or comes as a free upgrade for existing users and can be snatched up riiiiiight now on iTunes. [iTunes - Thanks David!]


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Warner CEO: iTunes price increase led to lower sales, recession might also factor in

Tuesday, February 9th, 2010
Don't pat yourself on the back too much for calling this one, but Warner CEO Edgar Bronfman Jr. has now confirmed what many have suspected: higher iTunes pricing has led to slightly slower sales. Specifically, he says that while the variable pricing introduced early last year has been a "net positive" for the company, revenue growth on iTunes slowed to just eight percent in the last quarter, compared to a hefty 20 percent a year earlier. He is also quick to point out, however, that raising prices 30 percent during a recession may not have been the best idea in hindsight. Interestingly, Bronfman seems to think that e-books actually stand a better chance at holding to up to price increases than music, noting that the "book publishing industry, on the iPad, has much more flexibility than the music industry had."

Warner CEO: iTunes price increase led to lower sales, recession might also factor in originally appeared on Engadget on Tue, 09 Feb 2010 15:31:00 EST. Please see our terms for use of feeds.

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Why (and How) Apple Killed the $9.99 Ebook [Apple]

Friday, February 5th, 2010

Publishers joining Apple's iBooks store are turning their back on Amazon and its vision of the flat $9.99 ebook. Apple forced the music industry to charge 99 cents per song, so why are they helping publishers set their own prices?

To screw Amazon.

The difference between Amazon and Apple is this: Amazon is very much in the ebook business to sell ebooks. They want you attached to their platform. That's why the Kindle Reader is on both PC and iPhone, as well as the eponymous e-ink device. Ebooks are huge for them. They sell six ebooks for every 10 physical books. That's why they want to own the market. Apple, on the other hand, sells content in order to sell hardware. The iTunes Store, the App Store and the brand-new iBooks Store exist so you'll buy iPods, iPhones and iPads, which is where Apple really makes money. iTunes revenue is just a bonus, though an ever fatter one with the explosion of the App Store.

You can see that the two companies place far different values on the content they sell. A more illustrative example: Amazon has been selling books at a loss—paying $15 for a hardcover bestseller, only to turn around and sell it for $10 on the Kindle. Apple would never, ever sell content at a loss. They make a decent bit of change, but apps and music are really just a way to fill up your iPhone.

Do you remember three years ago, when Apple was battling with the record labels for control over (legal) digital music? Apple still owns 69 percent of the market and sell 1 out of every 4 songs, period—in other words, they owned the market, which deeply frightened the labels, who were afraid of losing control. Universal, the biggest label, flipped out, and even tried to build the anti-iTunes. That failed, so the music business bit the bullet (or the poison pill) and went DRM-free, not with Apple at first, but with Amazon. It became a (sorta) credible competitor to the iTunes monster, long enough to give the labels just enough extra negotiating power. When iTunes music downloads went DRM free, many of them—particularly hit singles—suddenly cost $1.29.

The situation is remarkably similar, except this time, Amazon's wearing the market-maker pants. Some estimate Amazon's share of the ebook market to be 90 percent, but I've heard from people in the publishing industry say it's closer to 80 percent. But that's nitpicking. At this moment, Amazon owns ebooks. The book publishers' fears are the same as the record labels with iTunes: They're paranoid about losing control over pricing, and their own digital destiny. They're worried that books are being undervalued, and that once people have the mindset that the price of an ebook is $9.99, and not a penny more, they're doomed. They needed an insurgent player: Apple.

Apple has advantages that Amazon didn't have with music: Scale and technology. iTunes has just moved 3 billion iPhone apps. Apple's sold over 250 million iPods. By contrast, Amazon's sold an estimate 2.5-3 million Kindles since it debuted 2 years ago. Analysts predict Apple will sell twice as many iPads this year alone.

In terms of technology, e-Ink looks old and busted and slow next to the iPad's bright, color display. (Even the fact that the written word is much easier to stare at for long periods of time when presented on e-ink won't save the current Kindle.) An iPad can do more than books: Beautiful digital magazines, interactive textbooks, a dynamic newspaper. Oh, and it's a computer that does video, apps, music. Amazon's scrambling now to make a multitouch full color Kindle after betting on E-Ink, but that kind of development takes at least a year. Even if they churn out a full color reader that is somehow better than the iPad, it likely won't matter: It would just be a very nice reader to iPad's everything else, and it would be 9 months too late.

The print industry is swirling down the toilet, and apocalypse-era publishers minds' dance with hallucinations of digital salvation via iTunes for print. It's the iPod for books. What Amazon was supposed to deliver, but now maybe never will.

With that contrast in mind, all the publishers needed was a little push. All Apple had to whisper was, "Hey, we'll let you set your own prices for books. You should control your own destiny. We'd love to have you. You know, $12.99 is a really good price for a beautiful color version of your amazing books. BTW, why are you letting Amazon undersell you?" It doesn't matter that publishers make less absolute money through the agency model used by Apple—Amazon might've given them $15 for a book it sold for $10, but under the agency model, the seller takes 30 percent off the top. They wanted to feel in control, and that their books are worth something more. Steve gave them that, even as he's probably got his fingers crossed behind his back.

Amazon knew what it was doing by insisting on $9.99 as the price for ebooks. A flat, easy-to-understand rate—one that's notably cheaper than its analog counterparters—is a paradigm that works, especially when you're trying to essentially build a whole new market. It plays into the part of our brains that like easy things. That likes the number 9. (No really, 9 is a psychologically satisfying number.) Amazon believed in it so strongly, as I said before, they sold books at a loss to keep it up. (I'm not suggesting, BTW, that Amazon would be any more benevolent to the industry than Apple. They wouldn't.)

Price would've been Amazon's major advantage over Apple too—being able to undercut Apple by setting whatever price they needed to compete would've been its ace in the hole against the iPad's flashy color screen, and everything else it can do. And now that's poofed. Apple will be able to sell you ebooks for the exact same price as Amazon. By turning the publishers against Amazon, they've effectively dicked the Kindle over. Why? To fill out another bullet point as to why you should buy an iPad. The real question is how long it'll take publishers to realize that's all they are to Apple: one little bullet point.


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iTunes 9.0.3 hits the scene

Tuesday, February 2nd, 2010

itunes-903

Not much to say here other than Apple has release an update to its ever popular iTunes application/store front/service/resource hog. Now standing at version 9.0.3, the update offers offers the following changes:

• iTunes no longer ignores your “Remember password for purchases” setting.
• Addresses problems with syncing some Smart Playlists and Podcasts with iPod.
• Resolves a problem recognizing when iPod is connected.
• Addresses issues that affect stability and performance.

Anyone else ecstatic that iTunes will actually remember your password when trying to get the latest Taylor Swift single?

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27-inch iMac gets another display firmware update, everyone else gets minor iTunes update

Monday, February 1st, 2010

Still plagued by the annoying screen flicker on your precious 27-inch iMac, even after the previous update? Try this second attempt by Apple. While you're at it, there's also a minor update for iTunes which makes sure it actually "remember[s] password for purchases," as well as fixing a few sync and performance issues. Good luck with both and let us know if your iMac nightmare is finally over.

27-inch iMac gets another display firmware update, everyone else gets minor iTunes update originally appeared on Engadget on Mon, 01 Feb 2010 21:34:00 EST. Please see our terms for use of feeds.

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Entelligence: Lessons from the iPad launch

Sunday, January 31st, 2010
Entelligence is a column by technology strategist and author Michael Gartenberg, a man whose desire for a delicious cup of coffee and a quality New York bagel is dwarfed only by his passion for tech. In these articles, he'll explore where our industry is and where it's going -- on both micro and macro levels -- with the unique wit and insight only he can provide.

It was quite the week for Apple, first with its best-ever earnings and then the launch of the iPad. While Apple didn't create this category of device, it did answer the fundamental question of why this form factor needs to exist. The meta lesson is that the story told is as important as the hardware, software and services being sold -- and while everyone may not be convinced, I do think Apple will win over the majority of a skeptical audience with high expectations. But there's also four important lessons that Apple taught the market this week, as it enters a space that's been mostly a failure.

1. Define what your product does. The first thing Apple did was answer that question immediately and then define what the product needed to do. Apple explained what capabilities need to be in the this class of device and then went on to show how each of those features not only worked but were optimized for the iPad. That's something we've seen lacking in this category to date.

2. Leverage what you've done before. I believe the iPad is likely to do well with consumers as it leverages Apple's previous successes with the iPod and the iPhone. At the base level, that's compatibility and synchronization with iTunes as well as backward compatibility with existing applications. That's important -- as a user I can use my existing content library and my application collection. It also means that iPad has 140,000-plus applications at launch. But it's more than that. Apple is not only leveraging its ecosystem of devices and software, it's leveraging the lessons it spent a decade teaching consumers. Apple taught its market about MP3 players, digital music, smartphones, capacitive multitouch screens and mobile apps. It can now go directly to selling the form factor, as well as new features such as productivity and e-books.

Continue reading Entelligence: Lessons from the iPad launch

Entelligence: Lessons from the iPad launch originally appeared on Engadget on Sun, 31 Jan 2010 17:00:00 EST. Please see our terms for use of feeds.

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Apple iPad recap

Wednesday, January 27th, 2010

If you were following this morning’s Apple announcement, it may have been quite overwhelming and your head could be spinning in confusion. We’re here to clear things up and give you additional details over what we posted this morning. What we know so far is that the device itself, in terms of hardware and software, doesn’t disappoint. Out of the box, it can support every single application available in the iTunes App Store right now. There is a new version of iWork available for the iPad — with each application going for $9.99 (which means $30 for the whole kaboodle). The Wi-Fi only version will be available in 60 days, and the 3G and Wi-Fi versions in 90 days. Hit the break as we break it down for you!

First, Connectivity and the Internet

The iPad comes with Wi-Fi — duh. What everyone was waiting for is a 3G version with carrier support. For better or worse, most of you will think the latter, the iPad will be on AT&T in the U.S. Data plan pricing, however, is respectable: $14.99 for 250MB per month, or $29.99 for all-you-can-hoard data. However, Steve Jobs did mention that the iPad is unlocked and supports micro-SIMS – this means if your carrier supports micro-SIMS, there’s no real reason for the inability to connect to the Internet.

Different Strokes For Different Folks

If you thought there was only going to be one version of this device, perhaps you haven’t been keeping up! There will be three different storage capacity options in one of two possible categories: Wi-Fi only and Wi-Fi + 3G. As we mentioned earlier, there will be 16GB, 32GB and 64GB versions to choose from depending on your needs.

The Price Is Right

Most analysts were throwing around high numbers for iPad pricing, usually starting around $1,000 and working their way up. However, when Steve Jobs said, “Grab the iPad that’s in the kitchen,” we were thinking that this is going to be a really accessible and affordable device if you can leave it lying around the house. Sure enough, the iPad starts at $499 for the 16GB Wi-Fi only version. The 32GB and 64GB Wi-Fi only versions go for $599 and $699, respectively.

For the Wi-Fi + 3G versions, the price gets a little bit higher, but we would rather spend the extra cash to have the 3G. After all, it’s better to have it and not need it than, well, you know where we’re going with this. So, for 16GB, 32GB and 64GB you’re looking to dish out $629, $729 and $829, respectively.

An E-Reader To End All E-Readers

Hardcore bibliophiles need their books. It’s part of the reason why the Amazon Kindle and the Barnes & Noble Nook are such hot commodities right now. But would you pay for a Kindle or Nook if, for just a little extra, you can have an e-reader that supports over 140,000 applications and offers real web browsing and media playback? Probably not. The iPad features iBooks, an application that looks strikingly similar to the “Classics” app available for the iPhone now. Books are displayed on a bookshelf and selecting one opens the book, just like on the iPhone app. It’s a very slick and clean interface and easy to read. There is the argument that e-Ink is so much easier on the eyes, but we spend all day reading blogs and news on the Internet without too many complaints, especially with LED-backlit displays which the iPad makes use of. And with 10 hours of battery life and a month of stand-by time, you won’t be rushing to grab your charger just before you find out what happens to Alex Cross in the last chapter.

One More Thing…

So we have a giant iPhone with long battery life and a faster processor — Apple’s very own 1GHz A4. It supports all the iPhone apps, has an oleophobic touchscreen, ambient light sensors and an accelerometer. But come on, Apple! Where is multi-tasking? Where are the front or rear facing cameras? Apple wanted to fill in the gap between the iPhone and the Macbook, and Jobs said that netbooks were definitely not the answer — “cheap, underpowered laptops.” Going by that logic of fill-in-the-gaps, we should at least be able to expect multi-tasking and cameras for video chat. Throw in these few, critical extras and we’d be jumping up and down.

The Apple iPad is a hot device, no doubt about that. Our only concern is its current 3G options are limited to AT&T right now and there is no multi-tasking. Are these dealbreakers? Well, that all depends on you and how important these features are. It also depends on whether AT&T does something about its network performance and what coverage is like in your area (if you’re considering the Wi-Fi with 3G version). Barring those few issues, if they’re not a big deal to you then we really can’t see why you wouldn’t want to pick up this slick new device from Apple. For what it is, and especially compared to what’s out there, they definitely just moved the goal posts for almost every other competitor in category.

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Last minute Apple tablet leaks: images emerge, books to cost $12.99-14.99, $1 per episode TV shows?

Wednesday, January 27th, 2010

apple-tablet-1

In the waning moments before Apple’s highly anticipated tablet event, a few last minute leaks are stirring up the excitement. First, we have some blurry pictures of a tablet device of approximately 9-10 inches in size running a version of the iPhone OS. The device is encased in a plastic housing, bolted down to a table and covered with a black drape. This cloak and dagger treatment is reportedly standard practice for any super secret Apple device so these images may indeed be the Apple tablet. Apple is also reportedly in last minute negotiations with book publishers and television studios to finalize pricing for its rumored tablet device. Apple is rumored to be pushing Hollywood to offer $1 per episode pricing on television shows in iTunes and is offering book publishers a pricing scheme that would set book prices at $12.99 to $14.99 for best sellers with a basement price of $9.99 for less popular books. Apple would reportedly take a 30% cut of all sales, leaving book publishers with a take home price of $10.49 or less. This could place them between a rock and a hard place with Apple offering a potentially larger audience with less revenue per book, or going with Amazon which offers greater revenue per book with its Kindle but may not have the reach and allure of this rumored tablet.

Read [Apple Tablet Images] Read [Book publishers] Read [Television studios]

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Apple, It’s Time to Delete Bing From the App Store Too [Porn Iphone Apps]

Tuesday, January 12th, 2010

Bing, Microsoft's dedicated web searcher, must be deleted from the iTunes App Store at once. Why? Its image browsing mode can be set to watch hardcore porn. If Apple wants to follow their own absurd rules, Bing must be obliterated.

Seriously, why is Bing still in the Apple store? Its image search engine is perfect to browse porn. Just go into preferences, turn off the adult content filter—one click—and boom, instant hardcore porn browser. And a very sleek one at that, too.

Would Apple delete Bing, which does what ForChan does but much easier and with much more explicit and unlimited results? My guess is that they won't, because Microsoft is Microsoft, not a no-name app developer.

They should, however, just to be consistent with their stupid "no-porn" policy. And if we are at it, let's delete the Camera and Photo album app too, because I can use them to take photos of my naked fiancee. Let's delete any app that can be used to record and transmit porn images online. Let's ban the sale of iPhones and MacBooks too.

Or maybe they should do the right thing, because all of this is just stupid: Stop censoring, let people decide what to do with their gadgets and software. At least when it comes to the content we decide to store or access through our cellphones or computers.



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HTC Working With Google On a Chrome OS Tablet [Tablets]

Saturday, January 2nd, 2010

Everyone is clamoring about tablets these days—ourselves included—so it is not too surprising that Google and HTC are reportedly working together to join the fray with a Chrome OS Google Tablet.

Smarthouse, an Australian publication, reports that HTC and Google have been collaborating "for the past 18 months" and have produced "several working models of a touch tablet," including one outfitted with Google's Chrome OS. We wrote why a Google Tablet would be a good idea last month, and with the Apple Tablet discussion reaching a fever pitch, it's harder and harder to get excited about a Chrome OS netbook from Google.

Having collaborated on the Nexus One, a smart phone that impressed us with its design as well as its hardware, HTC and Google partnering on a tablet seems like a promising prospect. But will it "compete head on" with Apple's tablet as Smarthouse claims? Probably not.

From what we know, it seems like Apple is putting as much effort into its tablet's content as they are into the gadget itself. We've written extensively on how an Apple tablet could redefine newspapers, textbooks, and magazines. In the last case, we've already salivated, more than once, over concepts for how magazines might evolve in a multi-touch future. Add that to Apple's recent acquisition of Lala, a move that likely points to a cloud-based future for iTunes, and the reports that Apple is trying to secure TV show subscription packages for the iTunes store. Admittedly, not a whole lot is certain about Apple's tablet. But you start looking at all of those pieces and how they might fit together around one device, you can easily envision a gadget that is focused on streaming the stuff you read, the stuff you listen to, and the stuff you watch.

It's hard to foresee a future in which a Google Tablet tries to go head to head with Apple on the content level. That's not to say, however, that there aren't some compelling things that could be offered by a Google tablet. As the launch of Google's Chrome OS made clear, they're looking toward a future with a multitude of devices that can access the Internet quickly, cleanly, and cheaply. A Google Tablet could be just the thing to realize all of those goals. When we tried out the JooJoo tablet, we saw how a well-designed tablet for consuming web content could provide an engaging experience. A Chrome OS tablet by Google would likely work the same way, keeping typing to a minimum and offering a literal hands-on web surfing experience. [Smarthouse via Business Insider]



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Shine On, You Crazy Gadgets [Gadgets]

Thursday, December 31st, 2009

I spent this decade hunting for the perfect gadget. I never thought I would end up with tech as good as this. But it's not the tech that interests me the most anymore.

In 2000, I was just another kid out of college in Boston escaping to the Golden State's climate and opportunity. The perfect job didn't present itself for six long months; four months later, it burst with the bubble.

It's not important what the job was. I was fired not just because the company was eating shit but also because I spent extraordinary amounts of company time online, obsessively reading about games and gadgets. That was fate, it seems.

My toys were nothing fancy; a leftover Dell Inspiron laptop with a 266 MHz processor, maybe 256MB of RAM, and no 3D graphics; a Motorola Startac variant on T-Mobile (300 minutes, no data plan—can you imagine!—or even text messages).

I don't think I even had a portable media player, playing Napster MP3s only at home on Winamp. For video games I had a first generation PlayStation, games rented from Kosmo and copied with a CD burner, played on an Aiwa 24-inch TV that was built around a Sony Trinitron CRT tube. At the time, these were important brands.

Since then the companies that made the gadgets I loved started looking old-fashioned, following that simple-minded formula of chasing more MHz, more pixels.

Then: iPod.

And I ignored it. It was pretty but I couldn't afford one. It almost seemed stupid, since lots of other MP3 players advertised more features for less cash. I didn't own a Mac, nor did I plan to. It was white—and who wanted a white gadget? Silver was my kind of cool. Fake plastic silver, even. Anything with a metallic flake in its finish. I didn't get it, conceptually or literally.

Remember Creative? They made better stuff than Apple for less money, and I wanted one of their players. Today, I don't know if Creative even makes MP3 players. I use iTunes and Amazon.com for music buying. I bet you do, too. It took more than a few failed experiments, but a lot of us are actually buying music again.

Digital changed cameras, too.

My first digital camera was a Kodak, because Kodak was the brand for imaging even through the late '90s, before the Canon and Nikon train barreled past Rochester, leaving Kodak a ghost town. Kodak was invested in the past.

This was the decade I got into PC gaming hardware—then got out. I wasn't even that into the games, but loved slapping cheap components into tall steel Taiwanese cases, looping wires through sharp-edged bays for fans, lights, optical and hard drives.

A year into this habit, I realized I was in an pointless upgrade loop. I'd get a few more frames per second out of a new video card, but the games weren't more fun at higher frames-rates or resolutions, especially when everyone got stuck playing Counterstrike for two years straight. (I was still playing consoles, but my fervor was waning; I waited in line for a PS2 and only to collapse onto my bed with the box, too tired to open it.)

One sweltering day my PC suffered a fatal crash and lost a lot of data. That was that. I gave in to Mactardedness—and not because I loved Apple, but because I hated inconvenience. Maybe using a Mac would provoke less cursing. I even got an iPod. Slowly, my brain released its desire to tinker, and I used my rebuilt PC less and less.

I noticed Friendster. Joined. It got slow.

Joined MySpace. It got filled with junk.

Joined that Facebook thing because Nick Denton made me. Man is it ugly. I didn't log back in for a few years.

Signed up for Twitter. No one I know in real life uses this thing. Didn't sign in for a few years. I didn't get the social web, at first. Google—not other people—was my door to the internet.

Got a PS3. Turned it on for Metal Gear. Squinted at menus. It asked me to log in for its store, but there was nothing in there. Beat Metal Gear twice, turned it off. Dust looks like a matte finish on a PS3.

Got an Xbox 360. Added my friends. Liked knowing where my friends were and what they were doing. Liked killing my friends on Xbox, even though PS3 has faster, quieter, nicer hardware. I guess I am not as anti-social as I thought—as long as being social involves assassination. (Twitter would be better if you could use it to murder your friends.)

Bought HD-DVD. Blu-ray won the battle the last physical media format ever. Now I just subscribe to 15 different movie services. (Wait, is that better?)

Ten years ago, Dell was shaking things up because it sold through the internet for cheap. Now they're shrinking. You can't tell the difference between an Inspiron or Latitude or XPS with a 15-inch screen. People who shop for computers now often look to Apple simply because it's easier to pick a size—small, medium, or large—and then pick the expensive or the cheaper version. (Do you want fries with that?) Dell's branding and model line up is an American heartland clusterfuck.

Sony stopped cooking up so many proprietary—often imaginary—formats, but only because they'd lost. The company that made the Walkman now makes iPod docks. Sony's hardware continues to be fantastic, but does it matter? They're the only gadget company with a music label and movie studio. Can anyone name the Sony iTunes alternative? Does anyone talk to their friends about their love for the TX-1234xZR? Or its cousin without Bluetooth, the TX-1234xZRnbt? Or the TX-1234xZRnbt2xz with an extra 2X zoom? Sony's branding and model line up is a Japanese megacorp clusterfuck.

For an all-too-brief moment, T-mobile was hip because they were cheap, had a phone called the Hiptop, and Catherine Zeta Jones was hotter than Ma Bell. You could get your problems taken care of in one call. Also: pink logo. Then we all got phones capable of doing real things that needed real pipes. AT&T was convinced by Apple to do some cheap flat rate thing on that iPhone. Sorry TMO.

Apple came back. It was Steve, a man who lost the first round 20 years ago and came back to fight the mobile war with all the old lessons from the PC war in pocket. Design, manufacturing, sourcing of components, marketing and maybe most importantly, software. He had almost everything under control. They went Intel, declaring that hardware wasn't the thing that defined a better computer.

And, this little thing called iPhone. We had an email debate at Gizmodo about calling this decade the "iDecade". Naming a decade after a gadget, no matter how great it is, makes me want to vomit. So does calling the iPhone the gadget of the year. It just seems too easy, too cliche.

But it was the one. It has been the culmination of decades of development across countless industries, all coming together into a single little slab of near-perfection. After a decade filled with so many aborted, ill-conceived clones and ideas tuned more for profit than progress, the iPhone was a rare gem. Just because it's obvious doesn't make it less true.

For years, the received wisdom was that specialized devices would always continue to progress at a rate that made all-in-one devices poor solutions.

Here are the things replaced by my iPhone: Mapping and GPS; point-and-shoot camera; Flip camcorder; Game Boy; calculator (okay, I didn't carry this around ever); calendar; organizer; any book-of-the-moment; phone; Playboy; newspaper; notebook; voice recorder; iPod; video player (can you believe this was a whole gadget category just three years ago?); weatherman; TV; wrist watch; radio; alarm clock; compass; pedometer; musical instrument; Bible, medical journals, dictionary, any reference book. Sometimes, even my laptop. Put together enough "good enough" solutions, it turns out, and they begin to outweigh even the specialized devices.

Thank goodness it's looking like it's not going to just be the iPhone. (Although credit where it's due; Apple pushed the whole industry forward by five years, easily, if judged by the rate the rest of the industry was moving.) Whether Android, Palm, maybe even Windows Mobile if Microsoft really buckles down, little portable internet computers with an ever-expanding array of senses we have (save taste/smell, but just wait) and little applications that make them more and more useful, are finally pushing gadgetry forward in ways we never fully expected.

None of this happened randomly. Those who ended up on top had luck and timing and resources. But why they came out ahead was predicated by several things, naturally highlighted in hindsight.

The four rings of gadgetdom in the 2000s were design, the social internet, powerful but inexpensive hardware, and a real software ecosystem.

Only five companies have a shot at nailing the home, mobile and work hat trick, from software and hardware to internet: Apple, Microsoft, Google, Sony and Samsung. They're all failing in some way. Apple's cloud services are a joke. Sony can still make great hardware but have no idea how people want to use it. Samsung can't write code. With Android, Google can't figure out if they want to be Microsoft or Apple. Counterintuitive as it may seem, I think Microsoft has a real shot at winning the next decade, if they listen to their entertainment group who have figured out how to do a platform right.

Little companies don't really have a shot at this level of unified, do-all gadget greatness. The age of the garage hardware start-up belongs to the web generation, not the next generation of gadget makers. Smartphones have become analogous to PCs of the '90s. There's little room for a new PC platform to come online, but a vast potential space for start-ups to use the big platforms as a springboard with new accessories and software.

Gizmodo has undergone fundamental changes in the last few years. It's really hard to get excited about copy cat hardware made from the same underlying chips and parts, often in the same factory. Any blog that covers press release after press release indiscriminately is doing readers a serious disservice instead of focusing on what makes a real difference to gadgetry: content, social context and applications. What gets us excited are evolving operating systems that pump the hardware full of new life and devices that continuously inhale new movies, music, and messages from friends through the internet.

Right now, I'm in Japan. It's already 2010. When I look ahead at this year, it's easy to see why the anticipation for tablets is boiling over, even though the idea of tablets, like smartphones five years ago, is perhaps old hat. Now that we've seen what happens when companies really nail a unified smartphone, we're projecting our hopes on the generation of tablets to come.

The best tech, as it approaches a zenith of purpose and polish, becomes invisible. It gets out of the way of the user, becomes just a portal to...stuff. One does not give much thought to a faucet as long as it provides water. Finally, at the end of this decade, we've had a taste of what it's like when network capability, slick software, sensors and—most importantly—content and communication come together in such tiny, shrinking hardware.

It's not shiny things that captivate me anymore; it's what they shine.



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Engadget for iPhone / iPod touch: available now!

Tuesday, December 29th, 2009

Good news, everyone! Our very own iPhone / iPod touch app is finally really available in Apple's much talked about and critically acclaimed App Store! That's right, all the excitement and info you've come to know and love from Engadget is now bottled in an easy to digest and delicious iPhone form. The application -- easily downloadable from your device or iTunes -- features a whole bunch of useful features such as offline viewing, built in streaming for The Engadget Show, in-app tipping (you know, for when you see the next iPhone), and all kinds of customization options. You can download the app right here, or click on the image above.

Even better than this? We've got more apps on the way! Before CES (fingers crossed), you should see both a BlackBerry and webOS version of the Engadget application, and plans for the Android version are already in motion.

Lastly, a big, big, big thanks to the team at AOL that actually made this thing a reality: Sun Sachs, Andy Averbuch, Hareesh P, Anibal Rosado, Rajesh Kumar, Rich Foster, Claudeland Louis, Mike Wolstat, Eric Wedge, Vikas B R, Asha Indira and Bob Gurwin. You guys rule.

Engadget for iPhone / iPod touch: available now! originally appeared on Engadget on Tue, 29 Dec 2009 22:59:00 EST. Please see our terms for use of feeds.

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iTunes Tagging To Be Offered In Ford’s Sync System Cars [Cars]

Tuesday, December 29th, 2009

We've seen several HD radios with iTunes tagging before, but this is the first time we've seen it pre-installed in a car, ready to drive off the show room floor.

Joining the in-car Wi-Fi available via Ford's Sync system, the iTunes tagging will allow car-owners to buy songs they've just heard on the radio on iTunes. Sync is expected to be rolled out sometime in 2010. [TechRadar]



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