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Posts Tagged ‘Mobile Space’

Samsung looking to acquire mobile companies (but not RIM)

Friday, May 4th, 2012

Samsung looking to acquire mobile company (but not RIM)

J.K. Shin, president of Samsung’s mobile business, sat down with The Wall Street Journal and revealed that the South Korean manufacturer has begun aggressively hiring foreign software engineers in an effort keep pace with Apple’s iPhone. Samsung, which has traditionally developed its own hardware, is also embracing the possibility of making key acquisitions in the mobile space. “The technology industry is growing very quickly and it is too much of a burden to try to do everything in-house,” Shin said. “There are many qualified workers from India that are very skilled in software. And there are small companies that we can acquire that have good research and development capabilities.”

Shin did not name any potential targets, however, and was quick to shoot down rumors regarding an acquisition of Canada’s Research in Motion. While Google’s purchase of Motorola Mobility has Samsung on edge, the company’s senior vice president of sales and marketing Younghee Lee, maintains that Samsung will continue to work with Android because it is currently the most popular platform.

Shin called the company’s latest flagship smartphone — the Galaxy S III — an example of Samsung’s renewed focus on software. While the phone is based on Google’s Android operating system, Shin highlighted how Samsung engineers were able to write new software and enable unique features such as the Galaxy S III’s face-detection and eye-tracking capabilities, which control various functions on the handset based on whether or not the user is looking at the display.


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LG announces the Tegra 3-powered Optimus 4X HD

Thursday, February 23rd, 2012

LG on Thursday unveiled its first quad-core smartphone, the Optimus 4X HD. The handset features a 1.5GHz Tegra 3 processor with a 4.7-inch True HD IPS display and Android 4.0 Ice Cream Sandwich. The Optimus 4X HD will also come equipped with 16GB of internal storage, 1GB of RAM, a 2,150 mAh battery, an 8-megapixel rear camera a and 1.3-megapixel front facing camera. “LG introduced the world’s first Dual-Core smartphone exactly one year ago and today we’re announcing the next milestone,” said Dr. Jong-seok Park, president and CEO of LG Mobile. “But speed in itself isn’t what makes LG Optimus 4X HD unique, it’s the benefit we’re bringing to customers with the HD multimedia experience in a mobile form factor.” Even with a quad-core processor, the phone is expected have impressive battery life thanks to NVIDIA’s  ”4-PLUS-1″ design, which uses a fifth “companion core”  for low processing activities and allows the phone to save battery life. The Optimus 4X HD will make its debut at next week’s Mobile World Congress. Read on for LG’s press release.

LG Optimus 4X HD Takes Desktop Performance to the Mobile Space

SEOUL, Feb. 23, 2012 – LG today unveiled its first Quad-Core processor smartphone, LG Optimus 4X HD. Combining NVIDIA’s latest 1.5GHz Tegra 3 with True HD IPS display, the LG Optimus 4X HD delivers PC-like performance in the palm of one’s hand.

“LG introduced the world’s first Dual-Core smartphone exactly one year ago and today we’re announcing the next milestone,” said Dr. Jong-seok Park, President and CEO of LG Mobile Communications Company. “But speed in itself isn’t what makes LG Optimus 4X HD unique, it’s the benefit we’re bringing to customers with the HD multimedia experience in a mobile form factor.”

The NVIDIA Tegra 3 processor is the world`s only 4-PLUS-1™ Quad-Core mobile processor designed for high-level multimedia performance but utilizes a fifth battery-saver core to handle less demanding tasks such as active standby and music playback. When running at full speed, the 12-core graphics processing unit (GPU) in Tegra 3 delivers a visually rich experience and console-quality game playability.

Equipped with the True HD IPS display, the Optimus 4X HD guarantees the finest viewing experience with high resolution, clarity and no color or shape distortion. The Optimus 4X HD includes 16 GB internal memory and runs on the latest version of Android OS, Android 4.0 Ice Cream Sandwich. Besides the smooth and fast performance, the Optimus 4X HD boasts a 8-megapixel BSI (Backside Illumination) Sensor camera with LED flash and advanced multimedia features to enrich the overall multimedia experience.

And LG designers made sure that looks didn’t take a back seat to performance. The 8.9mm slim and sleek smartphone features a “prism-edged” design with enhanced materials and finish.

Additional information on the revolutionary new Optimus 4X HD will be available at LG Stand (Hall 8) at MWC 2012 from February 27 to March 1.

Key Specifications:
o Chipset: 1.5GHz Quad-Core processor (NVIDIA Tegra 3)
o Display: 4.7-inch (1280 x 720) True HD IPS
o Memory: 16GB eMMC and 1GB LP DDR2
o Camera: 8.0MP BSI Sensor (Rear) and 1.3MP (Front)
o OS: Android 4.0 Ice Cream Sandwich
o Battery: 2,150mAh

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Dell halts online sales of Streak 7 tablet, turns toward a new mobile future

Monday, December 5th, 2011
You might wanna pause for a moment of silence, because it looks like Dell has just discontinued its Streak 7 tablet. As the folks over at Streak Smart recently noticed, the Android slate has mysteriously disappeared from Dell’s website, replaced only with a note to confirm that it’s no longer available online. Dell, which axed the smaller Streak 5 back in August, provided us with the following statement:

Dell remains committed to the mobility market and continues to sell products here and in other parts of the world. Streak 7 delivered a unique experience for customers who wanted a larger screen-size yet the freedom of staying connected to their personal and professional content while on the-go. It continues to be available in many markets through retail, distributors and carrier partners such as Optus in Australia. A 10-inch version of the tablet, Streak 10 Pro, is currently offered in China, offering the ultimate digital divide between work and life. The Venue and Venue Pro devices, as well, continue to earn accolades for performance, design and functionality around the world. We also recently launched the Latitude ST, a 10-inch Windows 7-based touch-screen tablet designed for vertical markets such as education, finance and healthcare in November of this year. We remain committed to expanding our reach beyond PCs with a targeted set of open, standards-based mobility solutions and services designed for commercial and mobile professional customers.

So Dell isn’t leaving the mobile space entirely, and it doesn’t look like the Streak 7 is completely dead, though based on the above statement, it certainly seems to be on its way to pasture.

Dell halts online sales of Streak 7 tablet, turns toward a new mobile future originally appeared on Engadget on Mon, 05 Dec 2011 07:32:00 EDT. Please see our terms for use of feeds.

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Facebook’s ‘Project Spartan’ HTML5-based client revealed

Friday, September 30th, 2011

When Facebook announced a revamped mobile page in April, its lead mobile exec Eric Tseng said the social network would focus on using the HTML5 standard for future updates instead of updating individual applications for each mobile operating system. “Project Spartan” is the fruit of those labors, reports claim, and it will be the social network’s attempt to the spill its games and applications into the mobile space. Images and information on Project Spartan were recently posted on a Facebook developer page before being pulled. Thankfully TechCrunch grabbed several of the images and information from the site before it was taken down. The leaked photos clearly display a panel loaded with Facebook Pages, mobile apps and events being accessed from an iPhone’s Safari browser. There also appears to be a notifications component. Facebook will officially announce the platform sometime next week, TechCrunch said. Read on a few additional photos of Project Spartan.


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Engadget’s smartphone buyer’s guide: fall 2011 edition

Monday, September 12th, 2011

Shopping for a new smartphone is an exciting and arduous experience. It holds the promise of something better and the fear of a two-year commitment. For gadget enthusiasts, it also involves pouring over specs and reviews, and fretting over what’s coming out in the near-term. As we publish this buyer’s guide, we face potential upheavals in the mobile space. Samsung’s Galaxy S II lineup will arrive at three major US carriers, the next iPhone perpetually looms in the distance, and a new generation of Windows Phone handsets is close upon us. You might ask, “Why would anyone buy a smartphone today, when something better is coming tomorrow?” Friends, that’s the blessing and curse of the mobile world — there’s always something better coming. You can’t wait forever, though, and if you want to purchase a smartphone today, we’re here to make the process easier and help you make an informed decision.

While our choices are sometimes contentious, they’re backed with experience that you can rely upon. If you’re looking to make a quick decision without much effort, you can rest assured that our selections won’t steer you wrong. Still, we encourage you to educate yourself before you decide on a smartphone that best fits your needs. Our Primed series is an excellent place to start, where you can learn about dual-core processors and mobile displays. As always, you’re encouraged to share your own experience in the comments, and we hope you have fun listing your own favorites, too. Just remember that we have an $80 ceiling for our budget selections. Compared to our previous buyer’s guide, Samsung has begun to lose ground, and while Android maintains dominance, it’s found some unexpected competition. Curious to see how it played out? Read on, as we round up the best smartphones of the day.

Continue reading Engadget’s smartphone buyer’s guide: fall 2011 edition

Engadget’s smartphone buyer’s guide: fall 2011 edition originally appeared on Engadget on Mon, 12 Sep 2011 12:05:00 EDT. Please see our terms for use of feeds.

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Microsoft Zune exec leaves for startup

Wednesday, September 7th, 2011

Microsoft’s Zune senior business development manager Dave McLauchlan recently said he is leaving the company to create his own startup. McLauchlan announced his resignation to the public on Twitter. “I have some news to share,” he tweeted. “Last week I offered my resignation to [Microsoft] and my last day is [Friday].” McLauchlan will work on a startup called “Buddy.” The website, located at, says the company will help developers “build mobile apps cheaper, faster and easier.” McLauchlan also tweeted that he will still be around in the mobile space. Microsoft killed its Zune mobile media player earlier this year, but Microsoft confirmed it will continue to offer music and video services on Xbox LIVE, Windows PCs and Windows Phone devices.

[Via WinRumors]


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Baidu announces Android OS alternative, confirming its mobile aspirations

Monday, September 5th, 2011

At present time, Baidu’s a desktop web browser / search engine based in China that’s meant to mimic Chrome (though it’s actually wrapped around IE code). The company, however, has its sights set on conquering the mobile front as well, introducing Baidu Yi OS at its annual get-together. The new platform is essentially a forked version of Android, which will provide a lot of the same functionality and services we’re used to seeing from Google; Baidu, though, is adding a dash of flavor by throwing in its own bundle of apps — such as native maps, reader, music, web apps, and even a program similar to Google Places — as well as strong cloud integration for backups, storage and sharing. The new OS will likely be up against intense competition from Nokia, Alibaba, Xiaomi and Windows Phone Tango (amongst others), so the Chinese mobile space may get rather interesting in the coming years.

Baidu announces Android OS alternative, confirming its mobile aspirations originally appeared on Engadget on Mon, 05 Sep 2011 11:23:00 EDT. Please see our terms for use of feeds.

Permalink Penn-Olson, The Register  |  sourceBaidu  | Email this | Comments

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Skype adds Groupme to social portfolio, sets sights on mobile market

Sunday, August 21st, 2011

Skype adds Groupme to social portfolio, sets sights on mobile marketSure, we’re still waiting for that Microsoft-Skype deal to close, but it looks like Redmond’s about to get more than it initially bargained for. Skype announced today that it has reached an agreement to snatch up Groupme, the mobile group messaging service that made a splash at Google I/O. Outfit head honcho Tony Bates told TechCrunch that Skype needs to invade the mobile space if it hopes to reach its goal of scoring one billion users, and cites Groupme’s “sticky group messaging experience” as the ideal mobile addition to the Skype family. But don’t take our word for it, hit the break and dig the PR for yourself.

Continue reading Skype adds Groupme to social portfolio, sets sights on mobile market

Skype adds Groupme to social portfolio, sets sights on mobile market originally appeared on Engadget on Mon, 22 Aug 2011 01:58:00 EDT. Please see our terms for use of feeds.

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LG promises 55-inch OLED TV in 2012, just in time the next b’ak’tun

Saturday, July 23rd, 2011

LG is apparently tired of this tiny OLED stuff. 15-inch TVs and 4-inch cellphones? What is this, 2009? The company has decided it’s time to super-size the organically-powered panels and plans to introduce a 55-inch HDTV in mid 2012. We’ve got faith it can deliver too — last summer the Korean manufacturer was showing off a 31-inch model (above) and it sounds like it’s shifting focus completely towards larger sizes. CEO Kwon Young-soo has said that IPS technology is much better suited for the mobile space. Of course, LG has promised impressively-sized panels before and, even if such a set does make it to market, chances are you’ll have to take out a second mortgage to afford one.

LG promises 55-inch OLED TV in 2012, just in time the next b’ak’tun originally appeared on Engadget on Sat, 23 Jul 2011 05:00:00 EDT. Please see our terms for use of feeds.

Permalink Slash Gear  |  sourceWhat Hi-Fi  | Email this | Comments

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Novatel Wireless and AT&T add DLNA media streaming to MiFi 2372 [video]

Thursday, June 9th, 2011

In the mobile space there are leaders and followers, and our friends over at Novatel Wireless are clear leaders. The company’s MiFi devices set the market abuzz as people rushed to replace their older mobile broadband devices with portable mobile hotspots capable of connecting multiple devices to cellular data networks via Wi-Fi. Now, Novatel is extending its lead in the space by updating the AT&T MiFi 2372 with DLNA streaming media support. We’re big fans of making good gear even better, and by adding wireless media server capabilities to AT&T’s MiFi, that’s exactly what Novatel did. We tested the MiFi 2372′s new DLNA functionality and it indeed works exactly as expected — by simply connecting to the device over Wi-Fi, users can stream media stored on the MiFi’s microSD card to computers, smartphones, tablets, televisions or anything else that supports DLNA. We were able to stream movies, music and even browse photos from an iPhone, a laptop and an LCD TV as well. We had no problems whatsoever, and — surprisingly — battery life doesn’t seem to take too much of a hit. If you own an AT&T MiFi 2372 and haven’t updated the software yet, consider this your motivation. A video showcasing the MiFi’s DLNA capabilities follows below.

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With possible Nokia deal, Microsoft could try to become the next Apple

Wednesday, June 1st, 2011

Apple, a company many said had repeatedly delayed the development and launch of the iPhone for fear that it might cannibalize its iPod business, is now a “mobile devices company” with a smartphone that is undoubtedly its flagship device. Chief Executive Steve Jobs and Chief Operating Officer Tim Cook have both publicly acknowledged this major transition on several occasions, including on stage while unveiling the iPad and on earnings calls while speaking with analysts. Apple is growing at an unheard of pace and stockpiling mountains of cash, all thanks to its mobile business. Personal Computers, Apple’s core business for nearly 30 years, now play second fiddle to the company’s mobile devices in terms of both revenue and mind share. On the other side of the table, old rival Microsoft is doing all it can to regain its footing in the mobile space after letting its Windows Mobile platform die on the vine. Windows Mobile’s replacement, Windows Phone, is still in its infancy but early reports have suggested adoption has been slow at best. So where does Microsoft go from here?

The Internet erupted following our report covering industry insider Eldar Murtazin’s claim that Microsoft has struck a deal to purchase Nokia’s cell phone business for $19 billion. Murtazin has a long track record of solid Nokia scoops, and he was the first person to report that the Finnish phone maker would adopt Microsoft’s Windows Phone platform for its smartphones starting later this year. While his new claim is anything but confirmed, it’s not as far fetched as some might think. In fact, a deal to dump Nokia’s phone business could actually be considered a continuation of former Nokia CEO Olli-Pekka Kallasvuo vision.

The ex-Nokia chief lead a major reorganization that began several years ago in an effort to transition the company away from being a devices company. Instead, Kallasvuo believed Nokia’s future was in software and services. Subsequent acquisitions of companies like Navteq and the eventual launch of Nokia’s Ovi suite would set the phone maker on this new course, but the transition came at a time when the company’s smartphones were leapfrogged by Android and iOS devices, and revenue began to sink along with the firm’s market share.

But perhaps Nokia was on the right track. Perhaps Kallasvuo’s vision of Nokia as a software company is shared by new CEO Stephen Elop, who some pundits believe was brought on board solely to preside over a union with Microsoft, his former employer. Those pundits were painted as conspiracy theorists until Nokia announced this past February that it would adopt Windows Phone as its smartphone platform of the future. Was that deal just the beginning? It’s not so crazy to imagine a role reversal of sorts, where Microsoft could orchestrate the bigger picture while Nokia supplies the software and services that power the Windows Phone platform. Plenty of companies have built monstrous businesses by supplying software to hardware makers — one such company, of course, is Microsoft.

But Microsoft is a different story right now. It is a PC OS company at its core, and therein lies the problem: the PC OS business isn’t what it used to be. As such, Microsoft has spent a considerable amount of time and resources fanning out its software and service portfolio in order to spread out its net. It’s doing a good job, all things considered, but one company found a better path to take not long ago. That company is Apple, and that path is mobile.

It would certainly be quite an interesting piece of irony. For years, Apple nipped at Microsoft’s heels while chasing the Redmond-based giant’s computer business. Then in 2007, Apple planted seeds that would sprout into one of the most successful technology ventures of recent history: iOS. The iPhone, the iPad, the iPod touch… a trio of mobile devices that have made Apple one of the biggest technology companies in the world.

Apple spent decades trying to become the next Microsoft. Now, from atop a mountain of mobile devices, Apple may finally be able to sit and watch while Microsoft tries to become the next Apple.

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European Commission regains sanity, cancels €22 million SYMBEOSE project

Tuesday, May 24th, 2011

Last November, to the surprise and dismay of many, the European Commission decided it needed to stimulate some homegrown innovation in the mobile space and pulled together €22 million in a public/private investment designed to help Symbian get ahead. It was intended to turn Nokia’s former lover into the Embedded Operating System for Europe (hence the name SYMBEOSE), but alas the breakup between Symbian and the Finnish mobile maker was too much to overcome. The EC has decided, quite rightly, that there’s no sense in continuing its symbtopia project, and now a member of Neelie Kroes’ team has confirmed the entire venture has been cancelled. European taxpayers (two of whom you see on the right) will also be glad to know that no money has exchanged hands, so the bullet has been well and truly dodged. Guess that’s why they’re looking so happy.

[Thanks, Danijel]

European Commission regains sanity, cancels €22 million SYMBEOSE project originally appeared on Engadget on Tue, 24 May 2011 07:20:00 EDT. Please see our terms for use of feeds.

Permalink All About Phones  |  source@ccbuhr (Twitter)  | Email this | Comments

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‘PC market is in its twilight,’ says former Apple exec

Tuesday, May 10th, 2011

In a “Monday Note” blog post that questioned Intel’s new 3D transistors and the company’s lack of presence in the mobile space, former Apple executive Jean-Louis Gassee took some stabs at the chip maker and stated that the PC market is dying. “Now that the PC market is in its twilight, with mobile devices proliferating and stealing growth from the PC, surely Intel has to get into the race,” Gassee argued, pointing out that every time Intel launched a new low-power processor for mobile devices, ARM had a better one up its sleeves. Intel has its Atom processor, designed for mobile use, but it’s been primarily placed in Windows tablets and netbooks instead of in smartphones. “For the past four years Intel has told us we’d see x86 mobile devices Real Soon Now,” Gasse wrote. “The company developed its own mobile version of Linux, MobLin, and they made a big deal of joining forces with Nokia’s Maemo to create MeeGo. But Nokia’s new CEO, Stephen Elop, kicked Meego to the [curb], wisely decided to focus on one software platform, his ex-employer’s Windows Phone 7.” Gassee also took a moment to address rumors that Apple will ditch Intel for ARM-based processors in 2013, and argued that “there’s no roadmap for ARM chips to beat Intel in computationally intensive areas,” such as CAD, Photoshop, and FinalCut, today, but that multicore ARM chips could power mid-range Apple laptops in the future.

[Via CNET]


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Twitter may acquire TweetDeck

Tuesday, April 19th, 2011

According to a report by The Wall Street Journal, Twitter is in “advanced talks” to purchase TweetDeck — the popular desktop and mobile third-party Twitter client. The deal could be worth as much as $50 million, although neither party has commented on the possible acquisition. TweetDeck, based in the U.K, has 15 employees on its payroll. Twitter could use the acquisition to immediately offer a “native” Twitter client in the PC desktop space, especially if it has plans to begin targeting enterprise Twitter users. Although TweetDeck’s engineers have certainly proven that they have the developing chops to compete in the mobile space, too.


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Sprint Kyocera Echo review

Tuesday, April 12th, 2011

Sprint’s Kyocera Echo is a brand new concept in the mobile space. It’s innovative, and it’s bold. Using two displays that connect together to form one large touch surface, you’re able to interact with your handset in a way that’s never been possible before. You can use Twitter on the top screen while scrolling through your photos on the lower display until you pick just the right one you want to upload to TwitPic — or you can use the email app with both screens, one letting you view your inbox and the other showing you an individual message. Does having two displays make sense in the real world? More importantly, is the Kyocera Echo the right device to deliver this unique new experience? You’ll find out after the jump!

Hardware / Display

The Echo features a 1GHz Snapdragon CPU, dual 3.5-inch touchscreen displays with extremely small bezels (which is important when they are placed side by side) and a 5-megapixel camera with 720p HD video capture. It also runs Android 2.2, and sports the usual Wi-Fi, Bluetooth, and mobile hotspot must-haves.

Kyocera is a company that has been spitting out solid products for a long while, and the company’s experience shows. As far as the hardware is concerned, this thing is a tank. Now, that’s a good and a bad thing as you’ll soon see. I love the construction of the Kyocera Echo because it feels indestructible. There’s a beautiful mix of high-quality materials like aluminum and soft-touch plastic, though the design identity of the Echo doesn’t really seem to mesh with my personal tastes. The phone’s styling is very bland to the point of being boring, and the metal-look plastic accents above and below the front display make matters a bit worse.

The device, which rocks two displays that are effectively sandwiched on top of each other when closed, is incredibly thick. It’s not overly wide or long, but it’s thick. It’s not unreasonably thick thanks to how narrow the Echo is proportioned, but it’s close. It was pretty tough to carry the Echo in the pockets of my jeans, for example. The first time I opened and closed the Echo I thought I was going to break it. Not because it was fragile, but because the hinge mechanism clicks into place very firmly. In addition to having both screens positioned right next to each other, you can also tilt the top display towards you to face you much like how a Nintendo DS is situated.

Speaking of the displays, the dual screens look great. They are crisp, bright, and clear. Colors look great, and touch sensitivity is spot on.


The Kyocera Echo’s dual-screen set up works out of the box with every Android app and game, though it’s the company’s custom software on top of Froyo that really takes advantage of the configuration. There are seven default apps that are optimized to work in “Simul-task” mode, and this allows you to run one app on one display with a completely different one running on the other. There are also app-specific tweaks, like in the camera app or email app that really demonstrate the difference two displays can make.

To run two apps simultaneously, you just simply tap with two fingers on the displays, and up will pop a menu letting you choose which app you’d like to run. You can also flip the apps from one screen to another with one tap. Another advantage of having two displays? When you tap into a text field, the entire bottom screen turns into a QWERTY keyboard — it’s one of the largest, if not largest, touch QWERTY keyboards I’ve ever used, and it works reasonably well.

There are also apps from third parties that have been optimized for the Echo, and one of them in particular is The Sims 3 by EA. The game is literally something right out of a Nintendo DS, making use of the top display for visuals and the bottom display for control and actions. It really highlights the possibilities of what can be done with this kind of set up. Kyocera has an API for its dual-display Echo and it will allow third-party developers to get cranking on getting things optimized for two screens. For the time being, however, there aren’t very many third-party apps that make use of Kyocera’s API so the end result is frustration. The mind has no choice but to wander to all the cool apps that could make use of this technology, but unless dual-display Kyocera devices really make waves with consumers, I can’t see many developers getting behind the product.

Something to note, however, is the fact that in dual-screen mode, performance doesn’t really seem to take a hit. Whether it’s pulling up the web browser and loading a content-heavy page with Flash content, or flicking through photos in the gallery app, having two screens doesn’t slow the system down all that much.

Phone / Speaker

The phone portion of the Kyocera Echo is sort of a mixed bag. On one hand, the phone app hasn’t changed too much from the stock Android version, however on the hardware side, things aren’t that great. The ear speaker is extremely quiet even on the highest volume setting, and hearing the caller on the other end can be difficult in some scenarios. As far as the external speaker in concerned, it performs much better than the ear speaker — it’s reasonably loud and clear. Reception on the Kyocera Echo has been great and I get five bars in locations where I have traditionally only received around three bars with other Sprint devices.


You’d think a phone that features not one, but two displays used simultaneously would drain a battery faster than Hugh Hefner’s new wife, and you’d pretty much be right. Battery life is relative as each person expects something a bit different, but after spending days with the Echo, I can confidently say that battery life isn’t that good. It’s not terrible, but again, that’s relative. It lasts a little bit longer than the original HTC EVO did for me, and that’s a 4G handset. Kyocera and Sprint have not only included an extra battery in the box, but also an external battery charger that can be used to power your device without having to plug it in to the wall. Just charge the external charger with the extra battery and you can then plug your phone directly into that to charge it — it’s definitely a nice option for powering your device without interrupting that conference call, while on the go, or to avoid having to cut your Angry Birds session short.


I’ve really liked using the Kyocera Echo on and off for around a week. The concept really is innovative and it definitely pushes the boundaries of what’s possible on your mobile phone. Just as many people like to have two displays on their computer set ups, having two screens on a mobile device really can change your workflow and allow you to interact with apps and information in a brand new way. With that said, while the Kyocera Echo is the first device in what Kyocera says will be a lineup of devices featuring dual-display configurations, and I’m not sure this first try quite hits the mark. It’s thick and heavy, and without a more extensive suite of custom apps and developer support, I just can’t see enough of an advantage over going with a device like the Google Nexus S 4G or the upcoming HTC EVO 3D. The concept seems bigger than the execution, for now, but I really hope the Echo gains enough traction to warrant more refined models and significant support from the developer community. If Kyocera can pull that off, the results really could be awesome.

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WP7 developers complain of missing payments, broken reporting tools

Monday, November 29th, 2010

Microsoft is making good progress in its efforts to woo developers to the new Windows Phone 7 platform, but we hope the company is equally devoted to keeping devs on board once they arrive. As the Redmond giant struggles to become a leader once again in the mobile space, developers and the apps they build are integral to Microsoft’s success. But in a blog post last week, developer Nicholas Yu made some troubling comments. Yu found that the number one feature users are requesting of his app — a Google Voice client called GoVoice — is the addition of push notification support. Yu notes in his blog post, however, that he is hesitant to add the functionality.

According to Yu, Microsoft’s analytics and reporting functions do not work so he has no idea how many copies of GoVoice have been sold. More importantly, Yu says that he has not yet been paid by Microsoft and he’s not sure when his first check is coming. Since maintaining a push server has associated costs, Yu cannot justify the expense because he has no idea if his app is making money or not. In other words, problems with Microsoft’s developer program are preventing Yu from improving his app and meeting the demands of Windows Phone 7 users.

And it’s not just Yu. Justin James is another developer who recently voiced similar complaints. James wrote a lengthy post about his negative experience with the Windows Phone 7 developer program. He even claims Microsoft told him there will be no developer payouts until February, 2011.

As we’ve stated before, Microsoft needs to do everything in its power to attract new Windows Phone 7 developers and encourage them to bring the best possible experiences to their apps. By allegedly not providing reporting tools and not paying its developer partners in a timely fashion, Microsoft appears to be doing just the opposite.

Read [Nicholas Yu] Read [Justin James]

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Microsoft becomes official ARM licensee, could an MS microprocessor be next?

Friday, July 23rd, 2010

Microsoft becomes official ARM licensee for greater glory in the mobile spaceARM processors are so hot right now, especially in the mobile space, where they power many of the greatest smartphones, tablets, and mobile devices coming down the turnpike. Microsoft is apparently looking to merge in on that action, becoming an official ARM licensee. It’s unclear exactly what MS will be doing with its new found technical rights, but General Manager KD Hallman said “With closer access to the ARM technology we will be able to enhance our research and development activities for ARM-based products.” This likely means Microsoft will be better optimizing Windows Embedded and Windows Phone for the processor architecture, but also opens the door for Ballmer & Co. to create their own magical microprocessor and, ultimately, use it to rule the world with an iron fist. Terms of the agreement were not given, but hopefully nobody in Redmond had to lose any appendages to seal the deal.

Continue reading Microsoft becomes official ARM licensee, could an MS microprocessor be next?

Microsoft becomes official ARM licensee, could an MS microprocessor be next? originally appeared on Engadget on Fri, 23 Jul 2010 06:53:00 EDT. Please see our terms for use of feeds.

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